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=== Game theory evidence === In any slightly complicated repeated game, like Repeated Prisoner’s Dilemma in real life, no static set of formal rules exist which guarantee everyone will get a fair reward. No matter the strategy of the rule framers, there is another strategy that an adversary can discover, likely more complicated, which will gain profit for them at the expense of the group. [[wikipedia:Folk_theorem_(game_theory)|The Folk Theorems of game theory]] give motivation for such claims. In each game that is as complicated as the Repeated Prisoner's Dilemma, we find an infinitude of strategies that give Nash Equilibria. And there are infinitely many variations on the Prisoner's Dilemma that give sub-game perfect strategies, including assumptions such as * whether the players can communicate * whether policing deviations from the rules is costly to the group * whether information about a player’s history or reputation is available to the group * stochastic variations ** “trembling hand” ** imperfect reporting of results ** imperfect memory of the past However, any real-life situation is infinitely more complex than any mathematically formalized game. And the motivations of each player ultimately transcend any formalization. Desires change as soon as a rule does. So we expect there to be infinitely many successful strategies for any real-life contest. No static set of rules will be able to prevent a player from exploiting those rules for their corrupt profit at the expense of the group.
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